Godot APK Won’t Upload to Meta Quest Store
You’ve built a cool VR app with Godot and tried to submit it to the Meta Quest Store. But you get this error:
• APK launch mode is singleInstancePerTask
, but must be singleTask
(android:launchMode in AndroidManifest.xml).
Just open android/build/AndroidManifest.xml and change android:launchMode="singleInstancePerTask
to android:launchMode="singleTask"
All done!
Note: even though the default .gitignore has android/build, I usually git add -f android/build/AndroidManifest.xml
, as well as anything else that I manually edit, so I can see if
it changes in the future.